Fundamentals of Graphics Design
Training Provider: Singapore University of Social Sciences
Course Reference: TGS-2018509452
S$1,606
About This Course
Describe the use of Blender shaders & Material Editor
Discuss and apply the basics of lighting
Apply the concept of Animation in a 3D application
Employ basic materials and apply to objects
Appraise 3D objects to create a still scene
Illustrate transformations and cloning of objects
What You'll Learn
This course introduces students both the theoretical and practical aspects of 3D modeling using the Open Source software Blender. The course is lab-based and students will have ample opportunity to learn graphics design through hands-on practice. At the end of the course, students will possess the fundamental skills in using Blender to design graphics.
Course Details
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