UI Frameworks (SF) (Synchronous and Asynchronous E-Learning)
About This Course
At the end of module, the learner is able to have the following:
-Knowledge-
Techniques for gathering and analysing user feedback
Indicators of user experience
Steps in the user interaction process
Parts of a user flow chart
Tests for software / application design
Types of user response
-Abilities-
Gather inputs and feedback from users on their needs and experiences
Analyse user patterns and feedback from target users to understand the desired user experience and outcomes
Identify performance levels and gaps between current level and the desired user experience
Measure the user's level of engagement and stickiness using pre-defined metrics or guidelines
Measure indicators of general user response
Develop a prototype / wireframe of the user interface
taking into account user centred inputs and perspectives
Propose suggestions and modify aspects to enhance the overall user experience
Implement usability tests on the updates or modifications made
What You'll Learn
2 HTML 5 and CSS 3 (Core)
3 Getting Started with Bootstrap (Core)
4 Page Layout (Core)
5 Forms & Validation (Core)
6 Introduction to Angular (Core)
7 Advanced Angular (Core)
8 Testing & Documentation (NICF)
The learner will perform e-learning and assignments for the “Instructional Units” with online support from the Mentors. Subsequently, the learner will perform a modular project with the guidance of an industry expert who plays the role of "Project Mentor".