Project-Centered Design Innovation Course
About This Course
By the end of this course, participants should be able to:
• Experiencing, with facilitation, Design Innovation Sprints of the 4D DI Process
• A practical and project-centered understanding and ability to apply and adapt of the
DI Discover phase methods, including personas, scenarios, ethnography,
interviewing, observation, shadowing, and affinity analysis
• A practical and project-centered understanding and ability to apply and adapt of the
DI Define phase methods including systems mapping, activity diagrams, journey
mapping, 5 Whys, hierarchy of purpose
• Ability to derive and develop DI insights and foresights
• A practical and project-centered understanding and ability to apply and adapt of the
DI Develop phase methods including Mind Mapping, Design by Analogy, SCAMPER,
Morphological Analysis, C-Sketch (6-3-5), Mash-Up, Rip-&-Rap, and Real-Win-
Worth/Dominance Matrix
• A practical and project-centered understanding and ability to apply and adapt of the
DI Deliver phase methods including Prototyping Canvas, Paper Prototyping,
Mockups, Storyboards, Role Play, and user testing
• Ability to strategically pivot and iterate
What You'll Learn
Entry Requirements
Prior attendance of the 2-day Design Innovation Leadership and/or 3-day Foundation Design
Innovation Bootcamp.