WSQ UI Frameworks (SF) (Synchronous and Asynchronous E-Learning)
About This Course
The UI Frameworks module provides learners with the necessary expertise to create exceptional user experiences by utilizing popular prototyping tools and UI frameworks. Through the instructional units, learners acquire a thorough comprehension of design thinking methodologies, UI heuristics, visual design principles, user experience design metrics, prototyping techniques, publishing prototypes, usability testing, and documentation. By actively participating in practical exercises and hands-on activities, learners enhance their proficiency in UX research techniques, including conducting user interviews, surveys, and usability testing, which are crucial for gathering insights and validating design decisions. Furthermore, the module emphasizes the significance of adhering to accessibility standards and guidelines to ensure inclusive design practices.
During the module project, learners demonstrate their proficiency in creating high-fidelity prototypes, which gives them a competitive advantage in the field of user experience design. The project serves as a platform for showcasing their skills in conducting user research, creating personas, wireframing, prototyping, and conducting usability testing. UX designers dedicate themselves to understanding user needs, organizing information, defining interactions, and enhancing the user interfaces. They prioritize accessibility and visual design, iterate on designs based on user feedback, and collaborate effectively with stakeholders and development teams. IN conclusion, learners gain the capability to pursue roles in UI/UX design and development and contribute to the creation of exceptional user experiences.
What You'll Learn
This course comprises of following Instructional Units
1. Persona creation
2. Information Architecture and Interaction Design
3. Visual Design and Branding
4. Prototyping
5. Usability Testing & Documentation
Learning Outcomes -Knowledge
By the end of this module, learners will be able to:
1. Explain the principles of design thinking, UI heuristics, and UX design methodologies.
2. Describe the process of creating user personas and journey maps based on user research.
3. Understand the concepts of information architecture, interaction design, and accessibility standards.
4. Explain the role of prototyping tools and UI frameworks in UX design.
5. Identify best practices for usability testing and documentation to improve user experience.
Learning Outcomes- Skills
By the end of this module, learners will be able to:
1. Conduct UX research using techniques such as user interviews, surveys, and usability testing.
2. Create user personas, wireframes, and information architecture for interface design.
3. Develop high-fidelity prototypes using UI frameworks and prototyping tools.
4. Perform usability testing and analyze user feedback to improve the UI design.
5. Apply accessibility and visual design principles to create inclusive user experiences.
Ability Statement
By completing this module, learners will have the ability to design, prototype, and test user interfaces using UI frameworks, ensuring accessibility, usability, and an enhanced user experience
Entry Requirements
Academic Qualification - Minimum one credit in Nitec in STEM
Knowledge & Skill requirement: Logical thinking skills
English Proficiency: - Minimum IELTS 5.5 or its equivalent