Incorporating Play and Games to Boost Learning

Training Provider: Republic Polytechnic
Course Reference: TGS-2023021488
S$153
Original: S$510
Save S$357

About This Course

This course is relevant to educators, trainers, and instructional designers in the public and private sectors who want to better engage their learners as well as design and deliver effective learning experiences. They will learn to employ Play and Games in their lessons to encourage learner participation as well as help them understand lesson materials and retain knowledge. They will be able to apply acquired skills and knowledge in their own professional educational and training practice.

What You'll Learn

Incorporating Play and Games to Boost Learning is a two-day short course that introduces various types of play found in games that can support the development of learning. Participants will learn to select suitable types of play and determine the suitability of Game-Based Learning for engaging learners in educational and training contexts. Through hands-on activities and exercises, participants will learn to design a simple game that targets a specific learning outcome. This will include the development of rules and components of the game, as well as the creation of a narrative that supports the learning experience.

Upon completion of the course, participants will gain an understanding of how different types of play support specific learning outcomes. They will also be able to apply required knowledge to create engaging learning experiences that utilise games to encourage learner participation and foster deeper understanding of learning material.

By the end of the course, participants will be able to:
(1) Describe seven types of play found in games that support the development of learning
(2) Determine the suitability of Game-Based Learning to engage learners for a small set of learning outcomes
(3) Analyse types of play that can support Game-Based Learning to achieve specific learning outcomes for a small lesson plan
(4) Create a simple game, including game rules and components, that targets a learning outcome within a small lesson

Entry Requirements

Preferably attended Fundamentals of Game-Based Learning for Education

Course Details

Duration 16 hours
Language English
Training Commitment Not specified
Total Enrolled 6 students
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