Gamification for Customer Engagement (Synchronous e-learning)
About This Course
This course offers an insightful exploration into the world of gamification and its application in customer engagement. It begins with an introduction to the basic concepts of gamification, including its history and psychological underpinnings. Participants will then delve into case studies from the banking industry and other sectors where gamification has been successfully implemented. The course includes practical workshops where participants will design gamified elements for hypothetical banking scenarios. A focus on ethics and sustainability in gamification ensures that participants are prepared to use these techniques responsibly and effectively.
What You'll Learn
Entry Requirements
Basic Information Technology (IT) literacy
It is recommended the participant to have at least 1 year of working experience in IT industry.