Artificial Intelligence Generative Art

Training Provider: NANYANG TECHNOLOGICAL UNIVERSITY
Course Reference: TGS-2025059227
S$1,350
Original: S$4,500
Save S$3,150

About This Course

This course explores how generative artificial intelligence (Gen AI) can enhance creative workflows in game development, enabling innovative outcomes. Applying prompt engineering and Gen AI principles in art allows for the shaping of visual and textual outputs while critically examining its ethical and industry implications. As AI transforms game art and design, this course upskills learners for roles like AI or generative artist, digital content designer or creative technology strategist, preparing the learner for emerging job demands in a competitive, technology-driven industry. Through hands-on practice, learners will master AI-driven art creation, input optimization and refinement, and workflow integration, future-proofing careers in an evolving digital landscape.

What You'll Learn

At the end of the course, learners will be able to:

1. Describe the principles, techniques, and tools of generative artificial intelligence (Gen AI), along with its implications for artistic workflows, originality, ethics, and industry practices.

2. Develop proficiency in manipulating input methods, particularly language-based programming, to guide generative systems to produce visual and textual outputs.

3. Apply AI processes into creative workflows with judgement, enhancing artistic outcomes with control over advantages and limitations.

4. Create innovative game design elements by applying generative AI tools to produce visually engaging video assets that align with game development goals.

Entry Requirements

Learners from various academic and professional backgrounds are welcome - especially in computer science, art, design, media, and engineering. No prior artistic education is required. Learners with the following are encouraged to apply:
1. Passion for game design and technology.
2. An IELTS score of ≥ 6.5 or a TOEFL score of ≥ 90, taken within the last two years if English is not your first language, or if your medium of instruction at the tertiary level was not English.
3. An artistic portfolio and/or demo reel may be required to showcase your creativity, technical skills and understanding of game design principles and/or visual development. Include game prototypes, level designs, 3D models, animations, concept art or process documentation. Please disclose any use of generative AI in your work.

Shortlisting will be conducted for this course.

Course Details

Duration 36 hours
Language English
Training Commitment Not specified
Total Enrolled New course
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