Instructional Design of Serious Games for Healthcare

Training Provider: SINGAPORE UNIVERSITY OF TECHNOLOGY AND DESIGN
Course Reference: TGS-2025059406
S$900
Original: S$1,800
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About This Course

By the end of this course, participants should be able to / can expect to:
� Recognize that although a serious game is designed for the purpose of enhancing user engagement and immersive experience, it requires an instructional design approach with a specific learning objective.
� Describe the interplay between cellular and molecular storage mechanisms and the cognitive neuroscience of memory and learning, particularly how the brain supports these processes.
� A key concept of game play is motivation. Participants will explore how learning and motivational theories support the use of games for learning.
� Analysing a game�s formal conceptual design, its elements, and their relation to each other based on the games purpose is a constructive first step in assessing serious games. Participants will be introduced to the Serious Games Design Assessment Framework (SGDA) and will learn how to use it.
� Be equipped with basic instructional design knowledge to meaningfully design, develop, and evaluate a serious game.

What You'll Learn

Play and tell. What are serious games?
Memory & how do people learn?
Learning and motivational theories
Why do you play? – Case studies
Rules, play and culture
Game design fundamentals
Game evaluation
Project management for serious games
Identifying roles, budget, timelines and marketing
Assessment of serious games
Accreditation of serious games

Course Details

Duration 14 hours
Language English
Training Commitment Full Time
Total Enrolled New course
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