Figma Fundamentals for Aspiring UI/UX Designers
About This Course
Dive into the world of UI/UX design with our Figma Fundamentals course tailored for aspiring designers. This course bridges the gap between theoretical knowledge and practical application, empowering participants to integrate UI and UX strategies into Figma designs that perfectly align with business objectives and user needs. You'll explore the fundamentals of UI/UX design, including understanding user expectations, identifying information flow, and the strategic goals of UI/UX. Get hands-on experience with Figma, starting from the basics of navigating the design file overview to advanced project creation techniques like applying auto layout, creating responsive buttons, and importing content from UI kits.
Advance your skill set by mastering prototyping with smart animations, organizing projects with layers, and designing with variables and conditional logic. The course also covers essential collaboration techniques, enabling you to work effectively with other designers and stakeholders, and concludes with best practices for exporting your final designs. By analyzing customer behaviors and insights, you'll learn to translate them into intuitive and effective UI/UX designs. Evaluate usability metrics to recommend design optimizations, ensuring your projects not only meet but exceed user expectations.
What You'll Learn
LO1: Integrate UI and UX strategies into Figma designs that align with business objectives and user needs.
LO2: Lead Figma projects to create UI/UX design ensuring alignment with organizational goals and visual identity.
LO3: Analyze customer behaviours and insights, translating them into intuitive and effective UI/UX designs.
LO4: Evaluate usability metrics and recommend design optimizations to enhance user experiences.
Course Outline:
Topic 1 UI/UX Design Fundamental
• Understand User Expectations and Identify User Needs
• Identify Information Flow
• Strategies and Goals of UI/UX
• Getting Started with Figma
• Figma design file overview
Topic 2. Project Creation
• Creating project styles
• Applying auto layout
• Creating a responsive button
• Creating a new file
• Creating pages
• Adding shapes and images
• Hiding parts of content with a mask
• Importing content from UI kits
• Formatting text
Topic 3. Prototyping
• An intro to prototyping
• Organizing with layers
• Designing with Variables and Conditional Logic
• Prototyping with smart animations
• Evaluate final prototypes
Topic 4 Collaborating, and Exporting
• Working with other designers
• Collaborating with stakeholders
• Exporting files
Entry Requirements
Knowledge and Skills
• Able to operate using computer functions
• Minimum 3 GCE ‘O’ Levels Passes including English or WPL Level 5 (Average of Reading, Listening, Speaking & Writing Scores)
Attitude
• Positive Learning Attitude
• Enthusiastic Learner
Experience
• Minimum of 1 year of working experience.
Target age group: 21 - 65 years old