Entertainment Law
About This Course
The objectives of the course are to:
1. examine key aspects of a modern entertainment industry with a focus on claims brought by celebrities and rights owners of well-known popular iconography in the United States, United Kingdom and Australia;
2. provide participants with a basic understanding of the production, circulation and consumption of well-known works, iconic brands and the celebrity personality in contemporary society;
3. give participants an insight into the challenges to intellectual property law that social media and the metaverse present; and
4. familiarise participants with some prominent causes of action in the United States, United Kingdom and Australia, with selected references to other jurisdictions, brought by celebrities and rights owners in the entertainment industry relating to copyright, trademarks, right of publicity, passing off and public disclosure of private information.
What You'll Learn
This course aims to provide you with an overview of the copyright, trademark and right of publicity issues confronting the entertainment industries of movies, music, books, video games, visual and performing arts, and new media. It provides a transnational perspective with an emphasis on cases from California, New York and the United Kingdom. This is not a course on entertainment law in Singapore, but the principles you learn could be relevant to Singapore law.
With case studies ranging from Roger Federer to Ariana Grande, Britney Spears to Tiger Woods, Avatar to Star Wars, Blurred Lines to Somebody To Love, this course will cover a number of prominent causes of action brought by celebrities and rights owners.
Entry Requirements
A good Bachelor's or Juris Doctor degree in Law